Navigation
API > API/Plugins > API/Plugins/GameplayCameras
Control point for the spline orbit camera node.
| Name | FSplineOrbitControlPoint |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Nodes/Common/SplineOrbitCameraNode.h |
| Include Path | #include "Nodes/Common/SplineOrbitCameraNode.h" |
Syntax
USTRUCT ()
struct FSplineOrbitControlPoint
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| LocationOffset | FVector3d | The offset of the camera position from the orbit pivot. | Nodes/Common/SplineOrbitCameraNode.h |
|
| PitchAngle | float | The pitch angle for this control point. | Nodes/Common/SplineOrbitCameraNode.h |
|
| RotationOffset | FRotator3d | A rotation offset applied to the camera. | Nodes/Common/SplineOrbitCameraNode.h |
|
| TargetOffset | FVector3d | The offset of the camera target as defined by projecting the orbit pivot on the line of sight. | Nodes/Common/SplineOrbitCameraNode.h |
|