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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FDebugTextRenderer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ExecuteCommands
(
FDebugTextCommandArray& Commands |
Debug/DebugTextRenderer.h | ||
void ExecuteCommands
(
float StartingDrawY, |
Executes the given command queue. | Debug/DebugTextRenderer.h | |
void ExecuteCommands
(
FVector2f StartingDrawPosition, |
Debug/DebugTextRenderer.h |
ExecuteCommands(FDebugTextCommandArray &)
| Name | ExecuteCommands |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/DebugTextRenderer.h |
| Include Path | #include "Debug/DebugTextRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/DebugTextRenderer.cpp |
void ExecuteCommands
(
FDebugTextCommandArray & Commands
)
ExecuteCommands(float, FDebugTextCommandArray &)
Description
Executes the given command queue.
| Name | ExecuteCommands |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/DebugTextRenderer.h |
| Include Path | #include "Debug/DebugTextRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/DebugTextRenderer.cpp |
void ExecuteCommands
(
float StartingDrawY,
FDebugTextCommandArray & Commands
)
ExecuteCommands(FVector2f, FDebugTextCommandArray &)
| Name | ExecuteCommands |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/DebugTextRenderer.h |
| Include Path | #include "Debug/DebugTextRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/DebugTextRenderer.cpp |
void ExecuteCommands
(
FVector2f StartingDrawPosition,
FDebugTextCommandArray & Commands
)