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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCustomCameraNodeParameterInfos
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void AddDataParameter
(
FCustomCameraNodeDataParameter& Parameter, |
Core/ICustomCameraNodeParameterProvider.h | ||
void AddDataParameter
(
FName ParameterName, |
Declares a data parameter. | Core/ICustomCameraNodeParameterProvider.h |
AddDataParameter(FCustomCameraNodeDataParameter &, const uint8 *)
| Name | AddDataParameter |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ICustomCameraNodeParameterProvider.h |
| Include Path | #include "Core/ICustomCameraNodeParameterProvider.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/ICustomCameraNodeParameterProvider.cpp |
void AddDataParameter
(
FCustomCameraNodeDataParameter & Parameter,
const uint8 * DefaultValue
)
AddDataParameter(FName, ECameraContextDataType, ECameraContextDataContainerType, const UObject , const uint8 , FCameraContextDataID *)
Description
Declares a data parameter. Pass a null pointer for OverrideDataID if this parameter should not be overridable by a camera rig parameter.
| Name | AddDataParameter |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/ICustomCameraNodeParameterProvider.h |
| Include Path | #include "Core/ICustomCameraNodeParameterProvider.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/ICustomCameraNodeParameterProvider.cpp |
void AddDataParameter
(
FName ParameterName,
ECameraContextDataType ParameterType,
ECameraContextDataContainerType ParameterContainerType,
const UObject * ParameterTypeObject,
const uint8 * DefaultValue,
FCameraContextDataID * OverrideDataID
)