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Parameter structure for initializing a new camera system evaluator.
| Name | FCameraSystemEvaluatorCreateParams |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraSystemEvaluator.h |
| Include Path | #include "Core/CameraSystemEvaluator.h" |
Syntax
struct FCameraSystemEvaluatorCreateParams
Typedefs
| Name | Type | Remarks | Include Path |
|---|---|---|---|
| FRootNodeFactory | TFunction< URootCameraNode *()> | An optional factory for creating the root node. | Core/CameraSystemEvaluator.h |
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| Owner | TObjectPtr< UObject > | The owner of the camera system, if any. | Core/CameraSystemEvaluator.h | |
| Role | ECameraSystemEvaluatorRole | The role of the camera system. | Core/CameraSystemEvaluator.h | |
| RootNodeFactory | FRootNodeFactory | Core/CameraSystemEvaluator.h |