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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraRigAssetReference
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ApplyParameterOverrides
(
UE::Cameras::FCameraVariableTable& OutVariableTable, |
Applies the parameter override values to the given variable table. | Core/CameraRigAssetReference.h | |
void ApplyParameterOverrides
(
UE::Cameras::FCameraNodeEvaluationResult& OutResult, |
Applies the parameter override values to the given evaluation result. | Core/CameraRigAssetReference.h | |
void ApplyParameterOverrides
(
const FInstancedPropertyBag& CachedParameters, |
Applies the parameter override values to the given evaluation result. | Core/CameraRigAssetReference.h | |
void ApplyParameterOverrides
(
UE::Cameras::FCameraVariableTable& OutVariableTable, |
Applies the parameter override values to the given variable and context data tables. | Core/CameraRigAssetReference.h |
ApplyParameterOverrides(UE::Cameras::FCameraVariableTable &, bool)
Description
Applies the parameter override values to the given variable table.
| Name | ApplyParameterOverrides |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAssetReference.h |
| Include Path | #include "Core/CameraRigAssetReference.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigAssetReference.cpp |
void ApplyParameterOverrides
(
UE::Cameras::FCameraVariableTable & OutVariableTable,
bool bDrivenOnly
) const
ApplyParameterOverrides(UE::Cameras::FCameraNodeEvaluationResult &, bool)
Description
Applies the parameter override values to the given evaluation result.
| Name | ApplyParameterOverrides |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAssetReference.h |
| Include Path | #include "Core/CameraRigAssetReference.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigAssetReference.cpp |
void ApplyParameterOverrides
(
UE::Cameras::FCameraNodeEvaluationResult & OutResult,
bool bDrivenOnly
) const
ApplyParameterOverrides(const FInstancedPropertyBag &, UE::Cameras::FCameraNodeEvaluationResult &)
Description
Applies the parameter override values to the given evaluation result.
| Name | ApplyParameterOverrides |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAssetReference.h |
| Include Path | #include "Core/CameraRigAssetReference.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigAssetReference.cpp |
void ApplyParameterOverrides
(
const FInstancedPropertyBag & CachedParameters,
UE::Cameras::FCameraNodeEvaluationResult & OutResult
) const
ApplyParameterOverrides(UE::Cameras::FCameraVariableTable &, UE::Cameras::FCameraContextDataTable &, bool)
Description
Applies the parameter override values to the given variable and context data tables.
| Name | ApplyParameterOverrides |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraRigAssetReference.h |
| Include Path | #include "Core/CameraRigAssetReference.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraRigAssetReference.cpp |
void ApplyParameterOverrides
(
UE::Cameras::FCameraVariableTable & OutVariableTable,
UE::Cameras::FCameraContextDataTable & OutContextDataTable,
bool bDrivenOnly
) const