Navigation
API > API/Plugins > API/Plugins/GameplayCameras
Simple type ID for camera operations.
| |
|
| Name |
FCameraOperationTypeID |
| Type |
struct |
| Header File |
/Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraOperation.h |
| Include Path |
#include "Core/CameraOperation.h" |
Syntax
struct FCameraOperationTypeID
Constructors
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
|
Core/CameraOperation.h |
|
|
|
Core/CameraOperation.h |
|
Constants
| Name |
Type |
Remarks |
Include Path |
| INVALID |
const uint32 |
|
Core/CameraOperation.h |
Variables
Protected
Functions
Public
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Returns whether this ID is valid. |
Core/CameraOperation.h |
|
Static
| Name |
Remarks |
Include Path |
Unreal Specifiers |
|
Generate a new operation type ID. |
Core/CameraOperation.h |
|