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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraNodeEvaluatorStorage
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DestroyEvaluatorTree
(
bool bFreeAllocations |
Destroy any allocated evaluators. | Core/CameraNodeEvaluatorStorage.h | |
void DestroyEvaluatorTree
(
FCameraNodeEvaluator* InRootEvaluator, |
Destroy a sub-tree of allocated evaluators. | Core/CameraNodeEvaluatorStorage.h |
DestroyEvaluatorTree(bool)
Description
Destroy any allocated evaluators.
| Name | DestroyEvaluatorTree |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluatorStorage.h |
| Include Path | #include "Core/CameraNodeEvaluatorStorage.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraNodeEvaluatorStorage.cpp |
void DestroyEvaluatorTree
(
bool bFreeAllocations
)
DestroyEvaluatorTree(FCameraNodeEvaluator *, bool)
Description
Destroy a sub-tree of allocated evaluators.
| Name | DestroyEvaluatorTree |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluatorStorage.h |
| Include Path | #include "Core/CameraNodeEvaluatorStorage.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraNodeEvaluatorStorage.cpp |
void DestroyEvaluatorTree
(
FCameraNodeEvaluator * InRootEvaluator,
bool bResetMemory
)