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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraNodeEvaluatorHierarchy
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void ForEachEvaluator
(
PredicateClass&& Predicate |
Executes the given predicate on each evaluator in depth-first order. | Core/CameraNodeEvaluatorHierarchy.h | |
void ForEachEvaluator
(
const FName TaggedRangeName, |
Executes the given predicate on each evaluator in the specified range in depth-first order. | Core/CameraNodeEvaluatorHierarchy.h | |
void ForEachEvaluator
(
ECameraNodeEvaluatorFlags FilterFlags, |
Executes the given predicate on each evaluator matching the specified evaluator flags in depth-first order. | Core/CameraNodeEvaluatorHierarchy.h | |
void ForEachEvaluator
(
const FName TaggedRangeName, |
Executes the given predicate on each evaluator in the specified range matching the specified evaluator flags in depth-first order. | Core/CameraNodeEvaluatorHierarchy.h |
ForEachEvaluator(PredicateClass &&)
Description
Executes the given predicate on each evaluator in depth-first order.
| Name | ForEachEvaluator |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluatorHierarchy.h |
| Include Path | #include "Core/CameraNodeEvaluatorHierarchy.h" |
template<typename PredicateClass>
void ForEachEvaluator
(
PredicateClass && Predicate
)
ForEachEvaluator(const FName, PredicateClass &&)
Description
Executes the given predicate on each evaluator in the specified range in depth-first order.
| Name | ForEachEvaluator |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluatorHierarchy.h |
| Include Path | #include "Core/CameraNodeEvaluatorHierarchy.h" |
template<typename PredicateClass>
void ForEachEvaluator
(
const FName TaggedRangeName,
PredicateClass && Predicate
)
ForEachEvaluator(ECameraNodeEvaluatorFlags, PredicateClass &&)
Description
Executes the given predicate on each evaluator matching the specified evaluator flags in depth-first order.
| Name | ForEachEvaluator |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluatorHierarchy.h |
| Include Path | #include "Core/CameraNodeEvaluatorHierarchy.h" |
template<typename PredicateClass>
void ForEachEvaluator
(
ECameraNodeEvaluatorFlags FilterFlags,
PredicateClass && Predicate
)
ForEachEvaluator(const FName, ECameraNodeEvaluatorFlags, PredicateClass &&)
Description
Executes the given predicate on each evaluator in the specified range matching the specified evaluator flags in depth-first order.
| Name | ForEachEvaluator |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraNodeEvaluatorHierarchy.h |
| Include Path | #include "Core/CameraNodeEvaluatorHierarchy.h" |
template<typename PredicateClass>
void ForEachEvaluator
(
const FName TaggedRangeName,
ECameraNodeEvaluatorFlags FilterFlags,
PredicateClass && Predicate
)