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Parameter struct for initializing an evaluation context.
| Name | FCameraEvaluationContextInitializeParams |
| Type | struct |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraEvaluationContext.h |
| Include Path | #include "Core/CameraEvaluationContext.h" |
Syntax
struct FCameraEvaluationContextInitializeParams
Variables
Public
| Name | Type | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|---|
| CameraAsset | TObjectPtr< const UCameraAsset > | The camera asset to run inside the context, if any. | Core/CameraEvaluationContext.h | |
| Owner | TObjectPtr< UObject > | The owner of the context, if any. | Core/CameraEvaluationContext.h | |
| PlayerController | TObjectPtr< APlayerController > | The player controller driving this context, if any. | Core/CameraEvaluationContext.h |