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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraEvaluationContext
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
const FCameraNodeEvaluationResult * GetConditionalResult
(
ECameraEvaluationDataCondition Condition |
Gets an evaluation result that will be conditionally overlaid on some camera rigs in this context. | Core/CameraEvaluationContext.h | |
| Gets an evaluation result that will be conditionally overlaid on some camera rigs in this context. | Core/CameraEvaluationContext.h |
GetConditionalResult(ECameraEvaluationDataCondition)
Description
Gets an evaluation result that will be conditionally overlaid on some camera rigs in this context.
| Name | GetConditionalResult |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraEvaluationContext.h |
| Include Path | #include "Core/CameraEvaluationContext.h" |
const FCameraNodeEvaluationResult * GetConditionalResult
(
ECameraEvaluationDataCondition Condition
) const
GetConditionalResult(ECameraEvaluationDataCondition)
Description
Gets an evaluation result that will be conditionally overlaid on some camera rigs in this context.
| Name | GetConditionalResult |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraEvaluationContext.h |
| Include Path | #include "Core/CameraEvaluationContext.h" |
FCameraNodeEvaluationResult * GetConditionalResult
(
ECameraEvaluationDataCondition Condition
)