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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraDebugRenderer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawText
(
const FVector3d& WorldPosition, |
Draws text at a projected 3D position. | Debug/CameraDebugRenderer.h | |
void DrawText
(
const FVector3d& WorldPosition, |
Draws text at a projected 3D position, with an added screen-space offset. | Debug/CameraDebugRenderer.h |
DrawText(const FVector3d &, const FString &, const FLinearColor &, UFont *, float)
Description
Draws text at a projected 3D position.
| Name | DrawText |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraDebugRenderer.h |
| Include Path | #include "Debug/CameraDebugRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/CameraDebugRenderer.cpp |
void DrawText
(
const FVector3d & WorldPosition,
const FString & Text,
const FLinearColor & TextColor,
UFont * TextFont,
float TextScale
)
DrawText(const FVector3d &, const FVector2d &, const FString &, const FLinearColor &, UFont *, float)
Description
Draws text at a projected 3D position, with an added screen-space offset.
| Name | DrawText |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraDebugRenderer.h |
| Include Path | #include "Debug/CameraDebugRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/CameraDebugRenderer.cpp |
void DrawText
(
const FVector3d & WorldPosition,
const FVector2d & ScreenOffset,
const FString & Text,
const FLinearColor & TextColor,
UFont * TextFont,
float TextScale
)