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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraDebugRenderer
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void DrawCoordinateSystem
(
const FTransform3d& Transform, |
Draws a 3D coordinate system. | Debug/CameraDebugRenderer.h | |
void DrawCoordinateSystem
(
const FVector3d& Location, |
Draws a 3D coordinate system. | Debug/CameraDebugRenderer.h |
DrawCoordinateSystem(const FTransform3d &, float)
Description
Draws a 3D coordinate system.
| Name | DrawCoordinateSystem |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraDebugRenderer.h |
| Include Path | #include "Debug/CameraDebugRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/CameraDebugRenderer.cpp |
void DrawCoordinateSystem
(
const FTransform3d & Transform,
float AxesLength
)
DrawCoordinateSystem(const FVector3d &, const FRotator3d &, float)
Description
Draws a 3D coordinate system.
| Name | DrawCoordinateSystem |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraDebugRenderer.h |
| Include Path | #include "Debug/CameraDebugRenderer.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Debug/CameraDebugRenderer.cpp |
void DrawCoordinateSystem
(
const FVector3d & Location,
const FRotator3d & Rotation,
float AxesLength
)