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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraDebugBlockBuilder
Description
Creates a new debug block and attaches it to the current active block.
Attached debug blocks are rendered/not rendered along with their "anchor" debug block. This differs from children debug blocks which may be rendered/not rendered independently of their parent.
| Name | AttachDebugBlock |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Debug/CameraDebugBlockBuilder.h |
| Include Path | #include "Debug/CameraDebugBlockBuilder.h" |
template<typename BlockType, typename ... ArgTypes>
BlockType & AttachDebugBlock
(
ArgTypes &&... InArgs
)