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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraContextDataTable
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
void SetEnumArrayData
(
FCameraContextDataID InID, |
Core/CameraContextDataTable.h | ||
void SetEnumArrayData
(
FCameraContextDataID InID, |
Core/CameraContextDataTable.h |
SetEnumArrayData(FCameraContextDataID, TConstArrayView< EnumType >)
| Name | SetEnumArrayData |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraContextDataTable.h |
| Include Path | #include "Core/CameraContextDataTable.h" |
template<typename EnumType>
void SetEnumArrayData
(
FCameraContextDataID InID,
TConstArrayView< EnumType > InData
)
SetEnumArrayData(FCameraContextDataID, const UEnum *, TConstArrayView< uint8 >)
| Name | SetEnumArrayData |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraContextDataTable.h |
| Include Path | #include "Core/CameraContextDataTable.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Core/CameraContextDataTable.cpp |
void SetEnumArrayData
(
FCameraContextDataID InID,
const UEnum * EnumType,
TConstArrayView< uint8 > InData
)