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API > API/Plugins > API/Plugins/GameplayCameras > API/Plugins/GameplayCameras/FCameraBuildLog
Description
Sets a string that will be prefixed to all messages sent to the console. Only useful when IsForwardingMessagesToLogging is true. This is generally set to the name of the camera asset being built.
| Name | SetLoggingPrefix |
| Type | function |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Build/CameraBuildLog.h |
| Include Path | #include "Build/CameraBuildLog.h" |
| Source | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Private/Build/CameraBuildLog.cpp |
void SetLoggingPrefix
(
const FString & InPrefix
)