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Supported types for a camera node's context data.
NOTE: simple types (bool, integer, float, etc.) and vector types (vector, rotator, transform) are not supported as context data because they are supported as blendable parameters.
| Name | ECameraContextDataType |
| Type | enum |
| Header File | /Engine/Plugins/Cameras/GameplayCameras/Source/GameplayCameras/Public/Core/CameraContextDataTableFwd.h |
| Include Path | #include "Core/CameraContextDataTableFwd.h" |
Syntax
enum ECameraContextDataType
{
Name,
String,
Enum,
Struct,
Object,
Class,
Count,
}
Values
| Name | Remarks |
|---|---|
| Name | |
| String | |
| Enum | |
| Struct | |
| Object | |
| Class | |
| Count |