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API > API/Plugins > API/Plugins/GameplayBehaviorsModule > API/Plugins/GameplayBehaviorsModule/UGameplayBehavior
References
| Module | GameplayBehaviorsModule |
| Header | /Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/GameplayBehavior.h |
| Include | #include "GameplayBehavior.h" |
UFUNCTION (BlueprintImplementableEvent, Category=GameplayBehavior,
Meta=(AdvancedDisplay="TagPayload", DisplayName="OnTriggeredCharacter"))
void K2_OnTriggeredCharacter
(
ACharacter * Avatar,
const UGameplayBehaviorConfig * Config,
AActor * SmartObjectOwner
)