Navigation
API > API/Plugins > API/Plugins/GameplayBehaviorsModule > API/Plugins/GameplayBehaviorsModule/AI
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UGameplayBehaviorConfig
- UGameplayBehaviorConfig_BehaviorTree
References
| Module | GameplayBehaviorsModule |
| Header | /Engine/Plugins/Experimental/GameplayBehaviors/Source/GameplayBehaviorsModule/Public/AI/GameplayBehaviorConfig_BehaviorTree.h |
| Include | #include "AI/GameplayBehaviorConfig_BehaviorTree.h" |
Syntax
UCLASS ()
class UGameplayBehaviorConfig_BehaviorTree : public UGameplayBehaviorConfig
Variables
| Type | Name | Description | |
|---|---|---|---|
| TSoftObjectPtr< UBehaviorTree > | BehaviorTree | ||
| uint32: 1 | bRevertToPreviousBTOnFinish |
Constructors
| Type | Name | Description | |
|---|---|---|---|
UGameplayBehaviorConfig_BehaviorTree
(
const FObjectInitializer& ObjectInitializer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UBehaviorTree * | |||
| bool |