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API > API/Plugins > API/Plugins/GameplayBehaviorSmartObjectsModu- > API/Plugins/GameplayBehaviorSmartObjectsModu-/AI > API/Plugins/GameplayBehaviorSmartObjectsModu-/AI/UBTTask_FindAndU-
- UBTNode::CleanupMemory()
- UBTTask_FindAndUseGameplayBehaviorSmartObject::CleanupMemory()
References
| Module | GameplayBehaviorSmartObjectsModule |
| Header | /Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Public/AI/BTTask_FindAndUseGameplayBehaviorSmartObject.h |
| Include | #include "AI/BTTask_FindAndUseGameplayBehaviorSmartObject.h" |
| Source | /Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Private/AI/BTTask_FindAndUseGameplayBehaviorSmartObject.cpp |
virtual void CleanupMemory
(
UBehaviorTreeComponent & OwnerComp,
uint8 * NodeMemory,
EBTMemoryClear::Type CleanupType
) const
Remarks
Cleanup memory block. CleanupNodeMemory template function is provided to help cleanup the memory.