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API > API/Plugins > API/Plugins/GameplayBehaviorSmartObjectsModu- > API/Plugins/GameplayBehaviorSmartObjectsModu-/AI > API/Plugins/GameplayBehaviorSmartObjectsModu-/AI/UAITask_UseGamep-
References
| Module | GameplayBehaviorSmartObjectsModule |
| Header | /Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Public/AI/AITask_UseGameplayBehaviorSmartObject.h |
| Include | #include "AI/AITask_UseGameplayBehaviorSmartObject.h" |
| Source | /Engine/Plugins/Runtime/GameplayBehaviorSmartObjects/Source/GameplayBehaviorSmartObjectsModule/Private/AI/AITask_UseGameplayBehaviorSmartObject.cpp |
UFUNCTION (BlueprintCallable, Category="AI|Tasks",
Meta=(DefaultToSelf="Controller", BlueprintInternalUseOnly="true"),
Meta=(DeprecatedFunction, DeprecationMessage="Use one of the UseSmartObjectWithGameplayBehavior functions using claim handle instead"))
static UAITask_UseGameplayBehaviorSmartObject * UseGameplayBehaviorSmartObject
(
AAIController * Controller,
AActor * SmartObjectActor,
USmartObjectComponent * SmartObjectComponent,
bool bLockAILogic
)