Navigation
API > API/Plugins > API/Plugins/GameplayAbilitiesEditor > API/Plugins/GameplayAbilitiesEditor/UK2Node_LatentAbilityCall
- UEdGraphNode::IsCompatibleWithGraph()
- UK2Node_LatentAbilityCall::IsCompatibleWithGraph()
References
| Module | GameplayAbilitiesEditor |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/K2Node_LatentAbilityCall.h |
| Include | #include "K2Node_LatentAbilityCall.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/K2Node_LatentAbilityCall.cpp |
virtual bool IsCompatibleWithGraph
&40;
UEdGraph const &42; Graph
&41; const
Remarks
Determine if a node of this type can be created for the specified graph.