Navigation
API > API/Plugins > API/Plugins/GameplayAbilitiesEditor
Inheritance Hierarchy
References
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| Module |
GameplayAbilitiesEditor |
| Header |
/Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayEffectCreationMenu.h |
| Include |
#include "GameplayEffectCreationMenu.h" |
Syntax
UCLASS (Config=Game, defaultconfig)
class UGameplayEffectCreationMenu : public UObject
Container to hold EventKeywords for PIE testing
Variables
Constructors
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Description |
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Functions
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Type |
Name |
Description |
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void |
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Constants