Navigation
API > API/Plugins > API/Plugins/GameplayAbilitiesEditor
Inheritance Hierarchy
- UEdGraphSchema
- UEdGraphSchema_K2
- UGameplayAbilityGraphSchema
References
| Module | GameplayAbilitiesEditor |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilityGraphSchema.h |
| Include | #include "GameplayAbilityGraphSchema.h" |
Syntax
UCLASS (MinimalAPI)
class UGameplayAbilityGraphSchema : public UEdGraphSchema_K2
Constructors
| Type | Name | Description | |
|---|---|---|---|
UGameplayAbilityGraphSchema
(
const FObjectInitializer& ObjectInitializer |
Overridden from UEdGraphSchema_K2
| Type | Name | Description | |
|---|---|---|---|
| bool | |||
| UK2Node_VariableGet * | SpawnVariableGetNode
(
const FVector2D GraphPosition, |
Creates a new variable getter node and adds it to ParentGraph | |
| UK2Node_VariableSet * | SpawnVariableSetNode
(
const FVector2D GraphPosition, |
Creates a new variable setter node and adds it to ParentGraph |