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API > API/Plugins > API/Plugins/GameplayAbilitiesEditor > API/Plugins/GameplayAbilitiesEditor/FScalableFloatDetails
- IPropertyTypeCustomization::CustomizeChildren()
- FScalableFloatDetails::CustomizeChildren()
References
| Module | GameplayAbilitiesEditor |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/AttributeDetails.h |
| Include | #include "AttributeDetails.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Private/AttributeDetails.cpp |
virtual void CustomizeChildren
(
TSharedRef < class IPropertyHandle > StructPropertyHandle,
class IDetailChildrenBuilder & StructBuilder,
IPropertyTypeCustomizationUtils & StructCustomizationUtils
)
Remarks
Called when the children of the property should be customized or extra rows added