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API > API/Plugins > API/Plugins/GameplayAbilitiesEditor
Type
typedef TBaseDelegate_OneParam< FString, FString > FGetGameplayCuePath
References
| Module | GameplayAbilitiesEditor |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilitiesEditor/Public/GameplayAbilitiesEditorModule.h |
| Include | #include "GameplayAbilitiesEditorModule.h" |