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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayModMagnitudeCalculation
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayModMagnitudeCalculation.h |
| Include | #include "GameplayModMagnitudeCalculation.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayModMagnitudeCalculation.cpp |
UFUNCTION&40;BlueprintCallable, BlueprintPure&61;false, Category&61;"Ability&124;GameplayEffect"&41;
FGameplayTagContainer GetSourceAggregatedTags
&40;
const FGameplayEffectSpec & EffectSpec
&41; const
Remarks
Copies and returns the source aggregated tags from a Gameplay Effect Spec Gameplay Tag Container with the copied tags. The container will be empty if no captured source tags exist.
Parameters
| Name | Description |
|---|---|
| EffectSpec | The Gameplay Effect Spec to get the info from |