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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayEffectComponent
Overloads
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
virtual void OnGameplayEffectChanged () |
Let us know that the owning GameplayEffect has been modified, thus apply an asset-related changes to the owning GameplayEffect (e.g. any of its fields) | GameplayEffectComponent.h | |
virtual void OnGameplayEffectChanged () |
GameplayEffectComponent.h |
OnGameplayEffectChanged()
Description
Let us know that the owning GameplayEffect has been modified, thus apply an asset-related changes to the owning GameplayEffect (e.g. any of its fields)
| Name | OnGameplayEffectChanged |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectComponent.h |
| Include Path | #include "GameplayEffectComponent.h" |
virtual void OnGameplayEffectChanged()
OnGameplayEffectChanged()
| Name | OnGameplayEffectChanged |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffectComponent.h |
| Include Path | #include "GameplayEffectComponent.h" |
virtual void OnGameplayEffectChanged() const