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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayEffect > API/Plugins/GameplayAbilities/UGameplayEffect/FindComponent
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayEffect.h |
| Include | #include "GameplayEffect.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayEffect.cpp |
const UGameplayEffectComponent * FindComponent
(
TSubclassOf < UGameplayEffectComponent > ClassToFind
) const
the first component that derives from the passed-in ClassToFind, if one exists.