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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueTranslator_Test
Description
This adds the name swaps. We create 3 rules, Hero->Steel, Hero->Rampage, Hero->Kurohane. All this says is, "this
Virtual Inheritance
- UGameplayCueTranslator::GetTranslationNameSpawns → UGameplayCueTranslator_Test::GetTranslationNameSpawns
| Name | GetTranslationNameSpawns |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
| Include Path | #include "GameplayCueTranslator.h" |
virtual void GetTranslationNameSpawns
(
TArray < FGameplayCueTranslationNameSwap > & SwapList
) const