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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueTranslator
- UGameplayCueTranslator::GameplayCueToTranslationIndex()
- UGameplayCueTranslator_Test::GameplayCueToTranslationIndex()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueTranslator.h |
| Include | #include "GameplayCueTranslator.h" |
virtual int32 GameplayCueToTranslationIndex
(
const FName & TagName,
AActor * TargetActor,
const FGameplayCueParameters & Parameters
) const
Remarks
Runtime function to mapping Tag/Actor/Parameters to a translation index. The returned index here maps to the array was modified in GetTranslationNameSpawns