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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueSet
References
Module | GameplayAbilities |
Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h |
Include | #include "GameplayCueSet.h" |
Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp |
virtual void RemoveLoadedClass
&40;
UClass &42; Class
&41;
Remarks
Nulls reference to the loaded class. Note this doesn't remove the entire cue from the internal data structure, just the hard ref to the loaded class