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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueSet
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueSet.h |
| Include | #include "GameplayCueSet.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueSet.cpp |
virtual bool HandleGameplayCue
&40;
AActor &42; TargetActor,
FGameplayTag GameplayCueTag,
EGameplayCueEvent::Type EventType,
const FGameplayCueParameters & Parameters
&41;
Remarks
Handles the cue event by spawning the cue actor. Returns true if the event was handled.