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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueNotify_Static
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h |
| Include | #include "GameplayCueNotify_Static.h" |
UFUNCTION&40;BlueprintImplementableEvent, Category&61;"GameplayCueNotify",
DisplayName&61;"HandleGameplayCue", Meta&61;&40;ScriptName&61;"HandleGameplayCue"&41;&41;
void K2_HandleGameplayCue
&40;
AActor &42; MyTarget,
EGameplayCueEvent::Type EventType,
const FGameplayCueParameters & Parameters
&41; const
Remarks
Generic Event Graph event that will get called for every event type