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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueNotify_Static
- UGameplayCueNotify_Static::HandlesEvent()
- UGameplayCueNotify_HitImpact::HandlesEvent()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Static.h |
| Include | #include "GameplayCueNotify_Static.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Static.cpp |
virtual bool HandlesEvent
&40;
EGameplayCueEvent::Type EventType
&41; const
Remarks
Does this GameplayCueNotify handle this type of GameplayCueEvent?