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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueNotify_HitImpact
- UGameplayCueNotify_Static::HandleGameplayCue()
- UGameplayCueNotify_HitImpact::HandleGameplayCue()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_HitImpact.h |
| Include | #include "GameplayCueNotify_HitImpact.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_HitImpact.cpp |
virtual void HandleGameplayCue
(
AActor * MyTarget,
EGameplayCueEvent::Type EventType,
const FGameplayCueParameters & Parameters
)