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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueNotify_Burst
- UObject::IsDataValid()
- UGameplayCueNotify_Burst::IsDataValid()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueNotify_Burst.h |
| Include | #include "GameplayCueNotify_Burst.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueNotify_Burst.cpp |
virtual EDataValidationResult IsDataValid
(
class FDataValidationContext & Context
) const
Remarks
Generic function to validate objects during changelist validations, etc.