Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueManager
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h |
| Include | #include "GameplayCueManager.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp |
TSharedPtr < FStreamableHandle > InitObjectLibrary
(
FGameplayCueObjectLibrary & Library
)
Remarks
Internal function to actually init the FGameplayCueObjectLibrary. Returns StreamableHandle when asset async loading is requested.