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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueManager
Description
Given a CueClass, find an already spawned (but currently unused) recycled instance that exists in FindInWorld so that we may reuse it. Note: This function also compacts the recycled instances, removing stale ones.
| Name | FindRecycledCue |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueManager.h |
| Include Path | #include "GameplayCueManager.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueManager.cpp |
AGameplayCueNotify_Actor * FindRecycledCue
(
const TSubclassOf < AGameplayCueNotify_Actor > & CueClass,
const UWorld & FindInWorld
)