Navigation
API > API/Plugins > API/Plugins/GameplayAbilities
Inheritance Hierarchy
- UObjectBase
- UObjectBaseUtility
- UObject
- UInterface
- UGameplayCueInterface
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h |
| Include | #include "GameplayCueInterface.h" |
Syntax
class UGameplayCueInterface : public UInterface
Remarks
Interface for actors that wish to handle GameplayCue events from GameplayEffects. Native only because blueprints can't implement interfaces with native functions
Constructors
| Type | Name | Description | |
|---|---|---|---|
UGameplayCueInterface
(
const FObjectInitializer& ObjectInitializer |