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Interface for actors that wish to handle GameplayCue events from GameplayEffects. Native only because blueprints can't implement interfaces with native functions
| Name | UGameplayCueInterface |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueInterface.h |
| Include Path | #include "GameplayCueInterface.h" |
Syntax
class UGameplayCueInterface : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UGameplayCueInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UGameplayCueInterface
(
const FObjectInitializer& ObjectInitializer |
GameplayCueInterface.h |