Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueFunctionLibrary
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueFunctionLibrary.h |
| Include | #include "GameplayCueFunctionLibrary.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueFunctionLibrary.cpp |
UFUNCTION (BlueprintPure, Category="GameplayCue")
static FGameplayCueParameters MakeGameplayCueParametersFromHitResult
(
const FHitResult & HitResult
)
Remarks
Builds gameplay cue parameters using data from a hit result.