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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UGameplayCueFunctionLibrary
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/GameplayCueFunctionLibrary.h |
| Include | #include "GameplayCueFunctionLibrary.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/GameplayCueFunctionLibrary.cpp |
UFUNCTION&40;BlueprintPure, Category&61;"GameplayCue"&41;
static FGameplayCueParameters MakeGameplayCueParametersFromHitResult
&40;
const FHitResult & HitResult
&41;
Remarks
Builds gameplay cue parameters using data from a hit result.