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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilityTask_WaitTargetData
Description
Called when the ability is asked to confirm from an outside node. What this means depends on the individual task. By default, this does nothing other than ending if bEndTask is true.
Virtual Inheritance
- UGameplayTask::ExternalConfirm → UAbilityTask_WaitTargetData::ExternalConfirm
| Name | ExternalConfirm |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_WaitTargetData.h |
| Include Path | #include "Abilities/Tasks/AbilityTask_WaitTargetData.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_WaitTargetData.cpp |
virtual void ExternalConfirm
(
bool bEndTask
)