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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilityTask_PlayAnimAndWait
Description
Called when the ability is asked to cancel from an outside node. What this means depends on the individual task. By default, this does nothing other than ending the task.
Virtual Inheritance
- UGameplayTask::ExternalCancel → UAbilityTask_PlayAnimAndWait::ExternalCancel
| Name | ExternalCancel |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/Abilities/Tasks/AbilityTask_PlayAnimAndWait.h |
| Include Path | #include "Abilities/Tasks/AbilityTask_PlayAnimAndWait.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/Abilities/Tasks/AbilityTask_PlayAnimAndWait.cpp |
virtual void ExternalCancel()