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Interface for actors that act like an ability system component for replication. This can be used to group together different components for replication
| Name | UAbilitySystemReplicationProxyInterface |
| Type | class |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemReplicationProxyInterface.h |
| Include Path | #include "AbilitySystemReplicationProxyInterface.h" |
Syntax
class UAbilitySystemReplicationProxyInterface : public UInterface
Inheritance Hierarchy
- UObjectBase → UObjectBaseUtility → UObject → UInterface → UAbilitySystemReplicationProxyInterface
Constructors
| Name | Remarks | Include Path | Unreal Specifiers |
|---|---|---|---|
UAbilitySystemReplicationProxyInterface
(
const FObjectInitializer& ObjectInitializer |
AbilitySystemReplicationProxyInterface.h |