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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemDebugHUDExtension
- UAbilitySystemDebugHUDExtension::GetDebugStrings()
- UAbilitySystemDebugHUDExtension_Attributes::GetDebugStrings()
- UAbilitySystemDebugHUDExtension_BlockedAbilityTags::GetDebugStrings()
- UAbilitySystemDebugHUDExtension_Tags::GetDebugStrings()
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemDebugHUD.h |
| Include | #include "AbilitySystemDebugHUD.h" |
virtual void GetDebugStrings
(
const AActor * Actor,
const UAbilitySystemComponent * Comp,
OUTTArray < FString > & OutDebugStrings
) const
Remarks
Builds an array of strings to render for Ability System actor
Parameters
| Name | Description |
|---|---|
| Actor | The avatar actor for the ability system component |
| Comp | The Ability System Component being debugged |
| OutDebugStrings | Array to fill with debug strings |