Navigation
API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
References
| Module | GameplayAbilities |
| Header | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include | #include "AbilitySystemComponent.h" |
UFUNCTION&40;Server, Reliable, WithValidation&41;
void ServerSetReplicatedTargetData
&40;
FGameplayAbilitySpecHandle AbilityHandle,
FPredictionKey AbilityOriginalPredictionKey,
const FGameplayAbilityTargetDataHandle & ReplicatedTargetDataHandle,
FGameplayTag ApplicationTag,
FPredictionKey CurrentPredictionKey
&41;
Remarks
Replicates targeting data to the server