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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Description
Plays a montage without updating replication/prediction structures. Used by simulated proxies when replication tells them to play a montage.
| Name | PlayMontageSimulated |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp |
virtual float PlayMontageSimulated
(
UAnimMontage * Montage,
float InPlayRate,
FName StartSectionName
)