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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Description
AnimMontage Support
Plays a montage and handles replication and prediction based on passed in ability/activation info
| Name | PlayMontage |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent_Abilities.cpp |
virtual float PlayMontage
(
UGameplayAbility * AnimatingAbility,
FGameplayAbilityActivationInfo ActivationInfo,
UAnimMontage * Montage,
float InPlayRate,
FName StartSectionName,
float StartTimeSeconds
)