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API > API/Plugins > API/Plugins/GameplayAbilities > API/Plugins/GameplayAbilities/UAbilitySystemComponent
Description
Called for predictively added gameplay cue. Needs to remove tag count and possible invoke OnRemove event if misprediction
| Name | OnPredictiveGameplayCueCatchup |
| Type | function |
| Header File | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Public/AbilitySystemComponent.h |
| Include Path | #include "AbilitySystemComponent.h" |
| Source | /Engine/Plugins/Runtime/GameplayAbilities/Source/GameplayAbilities/Private/AbilitySystemComponent.cpp |
virtual void OnPredictiveGameplayCueCatchup
(
FGameplayTag Tag
)